PixelTread
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Download PixelTread 2.9.30 and verify the installer

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PixelTread

Windows 10/11 · version 2.9.30

Download PixelTread ↗

This is the official download page for PixelTread, the agent for GameMaker work on Windows. The button below gives the setup program, about 34 MB, built from the original release. Read the four steps, compare the checksum, then install and connect a model. Everything you need is on this page, and it takes about as long as installing any other Windows program.

  1. Press the Download PixelTread button. Your browser saves the setup program, about 34 MB, and this site records the download before it redirects you to the installer.
  2. Compare the SHA-256 checksum of the saved file with the value in the published manifest. The command in the verification section below prints it.
  3. Run the setup program. If Windows SmartScreen warns you, choose More info and then Run anyway, but only after the checksum matches the manifest.
  4. Open the app, connect a model, and choose your GameMaker project folder as the chat's working folder. Then describe one small change and read the first diff.
Before you begin

You do not need an account to run PixelTread. If you connect a cloud AI provider, that provider may charge you separately for the use of its model, and its terms apply to the prompts you send. A model on your PC or the built-in model needs no endpoint from a provider. Choose your project folder with care: file tools work in the chat's working folder, so point it at a GameMaker project that you own or have permission to change, and keep a copy before the first session. Use Plan only for your first request if you prefer to read the steps before the agent touches a file.

System requirements

PixelTread runs on Windows 10 or 11 on 64-bit (x64) systems. The setup program is about 34 MB, and the app interface is available in 13 languages. You need a connection for web search, for http_get and for a cloud AI provider. A model running on your PC needs enough memory and graphics power of its own, which depends on the model you choose. GameMaker itself is installed separately from its publisher, and you build and test your game in its editor as usual. PixelTread works on the plain-text files of your project, so the editor can stay open while you review diffs. If you plan to use a local model, install and test it first, then press the Test button in the app to see the response time and the context window.

Updates

New versions are published automatically, and the installer build enables auto-updates. When a new version is ready, the app shows an Update button. Press it when you have finished the current task. The current version is 2.9.30, released on 8 Nov 2026. If you want to know what changed, look at the version number in the app and compare it with the one on this page. Updating does not touch your project folders, which stay where you keep them. Saved plans survive restarts, so you can close the app and come back to them.

Verify your download

Windows
certutil -hashfile "C:\Users\you\Downloads\<downloaded file>.exe" SHA256

Run this command in a Windows terminal and replace the path with the real location of the file you saved. It prints the SHA-256 checksum. Compare it with the published manifest character by character. The installer is not code-signed yet, so Windows SmartScreen may show a warning. Choose More info and then Run anyway only after the two values match. If they differ, download the file again from this page and repeat the check. Do not run a file whose checksum does not match, and use the Send feedback button in the app if the mismatch stays.